Camera angle

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Techniques

A camera angle or view is a term to describe the location of the viewer, or the camera, in relation to the depicted scene. This determines how big or small the characters and objects appear, and from which angle.

Choosing the best sequence of views to follow the plot and to reach a desired effect with the audience is an important aspect of film production. It plays an equally important role in comics drawing.

Choosing the right view is elementary in non-sequential 2D art as well, such as drawing, painting or in the creation of rendered art.

Examples

Aerial perspective

Aerial perspective or atmospheric perspective refers to the effect the atmosphere has on the appearance of an object as it is viewed from a distance. As the distance between an object and a viewer increases, the contrast between the object and its background decreases, and the contrast of any markings or details within the object also decreases.

Aerial shot

Aerial shots are usually done with a camera attached with a crane or a special helicopter to view large landscapes. This type of shot is restricted to exterior locations. A good area to do this shot would be a scene that takes place on a building. If the aerial shot is of a character it can make them seem insignificant. Circular shots are also possible.

American shot

American shot is a translation of a phrase from French film criticism, "plan américain" and refers to a medium-long ("knee") film shot of a group of characters, who are arranged so that all are visible to the camera. The usual arrangement is for the actors to stand in an irregular line from one side of the screen to the other, with the actors at the end coming forward a little and standing more in profile than the others. The purpose of the composition is to allow complex dialogue scenes to be played out without changes in camera position. In some literature, this is simply referred to as a 3/4 shot.

The French critics thought it was characteristic of American films of the 1930s or 1940s; however, it was mostly characteristic of cheaper American movies, such as Charlie Chan mysteries where people collected in front of a fireplace or at the foot of the stairs in order to explain what happened a few minutes ago.

Angle of view

In photography, angle of view describes the angular extent of a given scene that is imaged by the camera. It is used interchangeably with the more general term field of view.

Bird's-eye shot

A bird's-eye shot looks directly down on the subject. The perspective is very foreshortened, making the subject appear short and squat. This shot can be used to give an overall establishing shot of a scene, or to emphasise the smallness or insignificance of the subjects. These shots are normally used for battle scenes or establishing where the character is. It is shot by lifting the camera up by hands or by hanging it off something strong enough to support it.

Bird's-eye view

A bird's-eye view is an elevated view of an object from above, with a perspective as though the observer were a bird, often used in the making of blueprints, floor plans and maps.

It can be an aerial photograph, but also a drawing. Before manned flight was common, the term "bird's eye" was used to distinguish views drawn from direct observation at high locations (for example a mountain or tower), from those constructed from an imagined (bird's) perspectives.

Boom shot

A Boom shot, Jib shot, or Crane shot refer to high-angle shot s, sometimes with the camera moving.

B-roll

B-roll, B roll, or Broll is the supplemental or alternate footage intercut with the main shot in an interview or documentary.

Camera coverage

Camera coverage, in filmmaking and video production, is the amount of footage shot and different camera angles used to capture a scene. When in the post-production process, the more camera coverage means that there is more footage for the film editor to work with in assembling the final cut. A camera dolly is a specialized piece of filmmaking and television production equipment designed to create smooth camera movements (cinematic techniques). The camera is mounted to the dolly and the camera operator and focus puller or camera assistant, usually ride on the dolly to operate the camera. The dolly grip is the dedicated technician trained to operate the dolly.

Camera dolly

A camera dolly is a specialized piece of filmmaking and television production equipment designed to create smooth camera movements (cinematic techniques). The camera is mounted to the dolly and the camera operator and focus puller or camera assistant, usually ride on the dolly to operate the camera. The dolly grip is the dedicated technician trained to operate the dolly.

Camera operator

A camera operator or cameraman is an operator of a film or video camera. In filmmaking, the leading cameraman is usually called a cinematographer, while a cameraman in a video production may be known as a television camera operator, video camera operator, or videographer, depending on the context and technology involved, usually operating a professional video camera.

Camera tracking

In cinematography, camera tracking or match moving is a visual-effects, cinematic techniques that allows the insertion of computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. The term is used loosely to refer to several different ways of extracting motion information from a motion picture, particularly camera movement. Match moving is related to rotoscoping and photogrammetry. It is sometimes referred to as motion tracking.

Cinematic techniques

Fleur-12.jpg Main article: Cinematic techniques

Cinematographic techniques such as the choice of shot, and camera movement, can greatly influence the structure and meaning of a film.

The use of different shot sizes can influence the meaning which an audience will interpret. The size of the subject in frame depends on two things: the distance the camera is away from the subject and the focal length of the camera lens.

Close-up

In filmmaking, television production, still photography and the comic strip medium a close-up tightly frames a person or an object. Close-ups are one of the standard shots used regularly with medium shots and long shots (cinematic techniques). Close-ups display the most detail, but they do not include the broader scene. Moving in to a close-up or away from a close-up is a common type of zooming.

Crane shot

A crane shot is a shot taken by a camera on a crane. The most obvious uses are to view the actors from above or to move up and away from them, a common way of ending a movie.

Dissolve

In the post-production process of film editing and video editing, a dissolve is a gradual transition from one image to another. The terms fade-out and fade-in and are used to describe a transition to and from a blank image. This is in contrast to a cut where there is no such transition. A dissolve effectively overlaps two clips for the duration of the effect. The lengths of the two scenes can be adjusted by trimming, which, if desired, can change the original durations of the scenes before the dissolve was added.

Dolly zoom

The dolly zoom is an unsettling in-camera effect that appears to undermine normal visual perception. It is part of many cinematic techniques used in filmmaking and television production.

The effect is achieved by using the setting of a zoom lens to adjust the angle of view (often referred to as field of view FOV) while the camera dollies (or moves) towards or away from the subject in such a way as to keep the subject the same size in the frame throughout. In its classic form, the camera is pulled away from a subject while the lens zooms in, or vice-versa. Thus, during the zoom, there is a continuous perspective distortion, the most directly noticeable feature being that the background appears to change size relative to the subject.

Dutch angle

Dutch tilt, Dutch angle, Dutch shot, oblique angle, German angle, canted angle, Batman angle, or jaunty angle (in non-cinematic static photography) are terms used for one of many cinematic techniques often used to portray the psychological uneasiness or tension in the subject being filmed. A Dutch angle is achieved by tilting the camera off to the side so that the shot is composed with vertical lines at an angle to the side of the frame. Many Dutch angles are static shots, but in a moving Dutch angle shot the camera can pivot, pan or track along the director/cinematographer's established diagonal axis for the shot.

A special Dutch Angle is the Bavarian Angle, where the camera position is changed about 90° from the common angle. Horizontal lines become vertical.

A Dutch angle differs from a high-angle shot and low-angle shot (although Dutch angle shots are often combined with those for artistic and/or dramatic effect), in that those refer to placement of the camera in height relative to the subject (which for human subjects is mostly defined by a person's eyeline).

In non-cinematic static photography a Jaunty angle can add a new variance to otherwise vertical/horizontal framing. Obtuse and acute angles can be added to dull pictures by means of tilting the camera prior to use. This effect can make a picture appear on a slope bringing to it a feeling of creativity and making the whole aesthetic more attractive. The term 'jaunty' was popularised by use with hats being placed at an inclined angle and this term has been adopted in the early 21st century by those using their camera on a similar incline.

Establishing shot

An establishing shot establishes the context for a scene by showing the relationship between its important figures and objects. It is generally a long- or extreme-long shot at the beginning of a scene indicating where, and sometimes when, the remainder of the scene takes place.

Establishing shots may use famous landmarks to indicate the city where the action is taking place or has moved to, such as Big Ben to identify London, the Statue of Liberty to identify New York, the Sydney Opera House to identify Sydney, the Eiffel Tower to identify Paris or the Las Vegas Strip to identify Las Vegas.

Film frame

A film frame or video frame is one of the many still images which compose the complete moving picture. The term is derived from the fact that, from the beginning of modern filmmaking toward the end of the 19th century, and in many places still up to the present, the single images have been recorded on a strip of photographic film that quickly increased in length, historically; each image on such a strip looks rather like a framed picture when examined individually.


Filmmaking

Filmmaking or film production is the process of making a film, from an initial story, idea, or commission, through scriptwriting, casting, shooting, directing, editing, and screening the finished product before an audience that may result in a theatrical release or television program. Filmmaking takes place all over the planet in a huge range of economic, social, and political contexts, and using a variety of technologies and cinematic techniques.

Follow shot

Follow shot or tracking shot is a specific camera shot in which the subject being filmed is seemingly pursued by the camera. The follow shot can be achieved through tracking devices, panning, the use of a crane, and zoom lenses resulting in different qualitative images but, nevertheless, recording a subject (performer) in motion.

Forced perspective

Forced perspective is a technique that employs optical illusion to make an object appear farther away, closer, larger or smaller than it actually is. It is used primarily in photography, filmmaking and architecture. It manipulates human visual perception through the use of scaled objects and the correlation between them and the vantage point of the spectator or camera.

Freeze frame shot

A freeze frame shot is used when one shot is printed in a single frame several times, in order to make an interesting illusion of a still photograph.

"Freeze frame" is also a drama medium term used in which, during a live performance, the actors/actresses will freeze at a particular, pre-meditated time, to enhance a particular scene, or to show an important moment in the play/production[like a celebration]. The image can then be further enhanced by spoken word, in which each character tells their personal thoughts regarding the situation, giving the audience further insight into the meaning, plot or hidden story of the play/production/scene. This is known as thought tracking, another Drama Medium.

Front view

Fleur-12.jpg Main article: Front view

Front view, also called full view, in visual art, is a view where the artist, the audience, or the camera looks straight at the front of a person or object.

Frontal nudity

Fleur-12.jpg Main article: Frontal nudity

Frontal nudity refers to nudity combined with a front view, so that a person's genitals are visible (as opposed to rear view or side view nudity that shows only the bare bottom). It is usually considered the most far-reaching form of nudity.

Full frame

In cinematography, full frame refers to the use of the full film gate at maximum width and height for 35 mm film cameras. It is sometimes also referred to as silent aperture, full gate, or a number of other similar word combinations.

Full shot

See Long shot below

Hanging miniature

Hanging miniature is an in-camera special effect similar to a matte shot where a model, rather than a painting, is placed in foreground and the action takes place in the background. It is thus a specific form of forced perspective.

Head shot

A head shot is a photographic technique where the focus of the photograph is a person's face. Headshot is essentially the same as portrait. However, headshot is an image that portrays people as they are and is more of a "mug shot", however simple or stylized it might be. Whereas, a portrait will often "portray" the person with elements of his life, such as his work, interest, etc.

High-angle shot

A high-angle shot is usually when the camera is located above the eyeline.

With this type of angle, the camera looks down on the subject and the point of focus often get "swallowed up" by the setting.

High angle shots also make the figure or object seem vulnerable or powerless.

High angle shots are usually used in film to make the moment more dramatic or if there is someone at a high level that the character below is talking to.

Long shot

A long shot (sometimes referred to as a full shot or a wide shot) typically shows the entire object or human figure and is usually intended to place it in some relation to its surroundings. It has been suggested that long-shot ranges usually correspond to approximately what would be the distance between the front row of the audience and the stage in live theatre. It is now common to refer to a long shot as a "wide shot" because it often requires the use of a wide-angle lens. When a long shot is used to set up a location and its participants in film and video, it is called an establishing shot.

A related notion is that of an extreme long shot. This can be taken from as much as a quarter of a mile away, and is generally used as a scene-setting, establishing shot. It normally shows an exterior, e.g. the outside of a building, or a landscape, and is often used to show scenes of thrilling action e.g. in a war film or disaster movie. There will be very little detail visible in the shot, as it is meant to give a general impression rather than specific information.

Long take

A long take is an uninterrupted shot in a film which lasts much longer than the conventional editing pace either of the film itself or of films in general, usually lasting several minutes. It can be used for dramatic and narrative effect if done properly, and in moving shots is often accomplished through the use of a dolly or Steadicam.

Low-angle shot

In cinematography, a low-angle shot, is a shot from a camera positioned low on the vertical axis, anywhere below the eyeline, looking up.

Like the "high angle shot" which make the object of the film to appeat powerless or submissive, this technique helps creates the feeling in the viewer.

Master shot

A master shot is a film recording of an entire dramatized scene, from start to finish, from an angle that keeps all the players in view. It is often a long shot and can sometimes perform a double function as an establishing shot. Usually, the master shot is the first shot checked off during the shooting of a scene-it is the foundation of what is called camera coverage, other shots that reveal different aspects of the action, groupings of two or three of the actors at crucial moments, close-ups of individuals, insert shots of various props, and so on.

Medium shot

A medium shot is a camera shot from a medium distance. The dividing line between "long shot" and "medium shot" is fuzzy, as is the line between "medium shot" and "close-up". In some standard texts and professional references, a full-length view of a human subject is called a medium shot; in this terminology, a shot of the person from the knees up or the waist up is a close-up shot. In other texts, these partial views are called medium shots. (For example, in Europe a medium shot is framed from the waist up). It is mainly used for a scene when you can see what kind of expressions they are using.

Medium shots are relatively good in showing facial expressions but work well to show body language.

Money shot

A money shot is a moving or stationary visual element of a film, video, television broadcast, print publication, etc., that is disproportionately expensive to produce and/or is perceived as essential to the overall importance or revenue-generating potential of the work.

In pornographic films, money shot also refers to that particular sequence in which the stars ejaculate or climax on film.

Mutliple-camera shot

The multiple-camera setup, multiple-camera mode of production, or multicam is a method of filmmaking and video production. Several cameras - either film or professional video cameras - are employed on the set and simultaneously record or broadcast a scene. It is often contrasted with single-camera setup, which uses one camera.

Generally, the two outer cameras shoot close-up shots or "crosses" of the two most active characters on the set at any given time, while the central camera or cameras shoot a wider master shot to capture the overall action.

One shot (music video)

A "one-shot" is any music video which consists of action, continuous in time and space, from the perspective of a single camera - a single long take. In order to be able to make one shot videos several special techniques are used. Most commonly the stage props which are not currently caught on cameras are changed during the shot. For other videos some parts are filmed before the final shot and then replayed on screens in the video.

Over the shoulder shot

An over the shoulder shot (also over shoulder, OS, OTS, or third-person shot) is a shot of someone or something taken from the perspective or camera angle from the shoulder of another person. The back of the shoulder and head of this person is used to frame the image of whatever (or whomever) the camera is pointing toward. This type of shot is very common when two characters are having a discussion and will usually follow an establishing shot which helps the audience place the characters in their setting.

Panning

Panning refers to the horizontal movement or rotation of a still or video camera, or the scanning of a subject horizontally on video or a display device

Point of view shot

A point of view shot (also known as POV shot or a subjective camera) is a short film scene that shows what a character (the subject) is looking at (represented through the camera). It is usually established by being positioned between a shot of a character looking at something, and a shot showing the character's reaction (see shot reverse shot). The technique of POV is one of the foundations of film editing.

Rack focus

Racking focus in filmmaking and television production is the practice of shifting the attention of a audience of a film or video by changing the focus of the lens from a subject in the foreground to a subject in the background, or vice versa. It dated back to the time when cameras did not have reflex lenses so the operator would have to "rack focus" the camera by looking through the viewfinder, then sliding the camera over so that the shot would be in focus.

Reaction shot

Reaction shot is a term used in motion picture production and cinematography referring to a basic unit of film grammar. It is a shot which cuts away from the main scene in order to show the reaction of a character to it.

A reaction shot usually implies the display of some sort of emotion on the face of the actor being shown, and is thus most commonly a close-up shot (although a group of actors may be shown reacting together). A reaction shot is also generally bereft of dialogue, though this is not an absolute rule. Its main purpose is to show an emotional response to the immediately preceding action or words of another character in the scene, or to an event in the immediately preceding scene which may or may not involve another actor (e.g., an explosion, monster, empty room, etc.)

Shaky camera

Shaky camera, shaky cam, hand-held camera or free camera is a cinematographic technique where stable-image techniques are purposely dispensed with. The camera is held in the hand, or given the appearance of being hand-held, and in many cases shots are limited to what one photographer could have accomplished with one camera. Shaky cam gives a film sequence an ad-hoc, electronic news-gathering, or documentary film feel. It suggests unprepared, unrehearsed filming of reality, and can provide a sense of dynamics, immersion, instability or nervousness. The technique can be used to give a pseudo-documentary cinéma vérité appearance to a film.

Too much shaky camera motion can make the viewer feel dizzy or sick.

Shot (filmmaking)

In film, a shot is a continuous strip of motion picture film, created of a series of frames, that runs for an uninterrupted period of time. Shots are generally filmed with a single camera and can be of any duration. A shot in production, defined by the beginning and end of a capturing process, is equivalent to a clip in editing, defined as the continuous footage between two edits. Frames, shots, clips, scenes, and sequences form a hierarchy of units fundamental to many tasks in the creation of moving-image works.

The etymology of the term "shot" derives from the early days of film production when camera were hand-cranked. Hand-cranked cameras operated similarly to the hand-cranked machine guns of that era. Therefore, one "shot" film the way one would "shoot" bullets from a machine gun


Side view

Fleur-12.jpg Main article: Side view

Side view, also known as profile view, is a view in visual art where the artist, the audience, or the camera looks at the side of a person or object. It is like the front view turned by 90 degrees to the left or right.

Single-camera setup

The single-camera setup, or single-camera mode of production, is a method of filmmaking and video production. A single camera-either motion picture camera or professional video camera-is employed on the set and each shot to make up a scene is taken individually. An alternative production method is the multiple-camera setup, which uses two or more cameras running simultaneously, and the film scene is run through from start to finish, usually with minimal interruption.

Shot reverse shot

Shot reverse shot (or shot/countershot) is a film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character. Since the characters are shown facing in opposite directions, the viewer assumes that they are looking at each other.

Tilt

Tilting is a cinematographic technique in which the camera is stationary and rotates in a vertical plane (or tilting plane). A rotation in a horizontal plane is known as panning . Tilting the camera results in a motion similar to someone nodding their head "yes" or to an aircraft performing a pitch rotation.

Top-down perspective

Top-down perspective, also sometimes referred to as bird's-eye view, overhead view or helicopter view. When used in video games refers to a camera angle that shows the player and the area around them from above.

Tracking shot

A tracking shot (also known as a dolly shot or trucking shot) is a segment in which the camera is mounted on a camera dolly, a wheeled platform that is pushed on rails while the picture is being taken.

Trunk shot

The Trunk shot is a camera angle used in cinema when one or more characters need to retrieve something or someone from the trunk of a car. Though the trunk shot can be produced with great difficulty by placing the camera inside the trunk of a car and filming the action outside the trunk of the car, it usually is "cheated" by the art department by placing a trunk door and some of the trunk frame close enough to the camera to make it appear to be shot from within the trunk. This allows the considerable bulk of a movie camera and camera operator to have a free range of movement without risk of damage to the camera or operator, makes the shot logistically easier, and allows the normal crew and equipment used in filmmaking to be utilized.

Two shot

A two-shot is a still photograph or a piece of film that illustrates the relationship between two people, such as an interviewer and interviewee.

Video production

Video production is videography, the process of capturing moving images on electronic media (e.g., video tape, direct to disk recording, or solid state storage like a tapeless camcorder) even streaming media. The term includes methods of production and post-production. It is the equivalent of filmmaking, but with images recorded electronically instead of film stock.

Walk and talk

Walk and talk is a distinctive storytelling-technique used in filmmaking and television production in which a number of characters have a conversation en route. The most basic form of walk and talk involves a walking character that is then joined by another character. On their way to their destinations, the two talk. Variations include interruptions from other characters and walk and talk relay races, in which new characters join the group and one of the original characters leaves the conversation, while the remaining characters continue the walking and talking.

Whip pan

A whip pan is a type of pan shot in which the camera moves sideways so quickly that the picture blurs into indistinct streaks. It is commonly used as a transition between shots, and can indicate the passage of time and/or a frenetic pace of action.

Unlike other transitions, such as dissolves and fades, whip pans stand out because of their abrupt style, and are often used liberally 1970s martial arts movies.

Worm's eye view

Fleur-12.jpg Main article: Worm's eye view

Degree rules in film

The 30° rule says that the camera angle between two consecutive shots should differ at least by 30°, because otherwise it will appear like a jerk instead of a proper cut.

The 180° rule says that two characters in the same scene should always have the same left/right relationship to each other. Shifting to the other side of the characters on a cut will disorient the viewer and break the flow of the scene.

See also

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